WEAPON DATABASE / pre-launch schemaEntries open after verification
Database / weapons

Phantom Blade Zero weapons

The weapon index is designed to become useful on day one, but no item page should exist before its name, behavior and source can be checked. Until then, the schema stays visible and the entries stay honest.

30+ referencedNames pendingSource-led

A database with a lock on it

Public material points to a substantial weapon roster, which makes weapons a strong long-tail surface for a Phantom Blade Zero companion site. It is also exactly where pre-release fan pages start inventing details. This index will prioritize a smaller set of complete entries over a large grid of placeholder names.

Each published weapon entry will answer

  • What the weapon is called in the current game build and where that name came from.
  • How it behaves in real combat, including reach, tempo and commitment.
  • Which Phantom Edge or combat situations pair with it, when the game supports that connection.
  • How the player obtains or upgrades it, with version and missability notes.
  • What is fact, what is tested advice and what remains a community observation.

Planned data fields

IdentityName, class, icon, internal slug, first verified version.
CombatRange, speed, commitment, special moves and confirmed behavior.
ProgressionAcquisition, upgrade materials and unlock conditions.
Build linksRelated Phantom Edges and use cases, only after tested evidence exists.
ProvenanceSource, capture date, confidence label and change history.
Database status: planned. This is a deliberate pre-release holding page, not a missing-content error.
Related route: Build Lab. It can help frame player preferences before in-game numbers are published.